RemoteChess: Enhancing Older Adults' Social Connectedness via Designing a Virtual Reality Chinese Chess (Xiangqi) Community
Qianjie Wei, Xiaoying Wei, Yiqi Liang, Fan Lin, Nuonan Si, Mingming Fan. Going to the second-round review of CHI 2025.
[2024/07] Augmented Library was accepted by VINCI 2024.
[2023/09] Started my MPhil in Computational Media and Arts (CMA) at HKUST(GZ)!
[2023/06] Graduated from the College of Design and Innovation at TJU.
[2022/10] Received the 2021 - 2022 Chinese National Encouragement Scholarship from TJU.
# indicates equal contribution.
Qianjie Wei, Xiaoying Wei, Yiqi Liang, Fan Lin, Nuonan Si, Mingming Fan. Going to the second-round review of CHI 2025.
Qianjie Wei, Jingling Zhang, Pengqi Wang, Xiaofu Jin, Mingming Fan. 2024. In The 17th International Symposium on Visual Information Communication and Interaction (VINCI 2024). Accepted for publication. [Paper][Video]
Jingling Zhang#, Qianjie Wei#, Xiaoying Wei, Mingming Fan. 2024. ArXiv. Preprint. [Paper]
Before diving into HCI research, I am an engineering & design student focusing on Human-centered Systems Design.
For more details about my previous work, you can refer to my portfolio.
Mechatronics. UX/UI. Healthcare.
Team Project at Tongji University. 2022.
Game Development.
for Tencent. 2021. [Video]
AR Development. UX/UI. Older Adults.
Team Project at Tongji University. 2022. [Video]
UX/UI. App Development.
for BOSCH. 2022. [Video]
Interactive Installation.
Team Project at Tongji University. 2021. [Video]